After Apotheosis, Introducing Storytellers Forge
Let’s Address the Obvious
“For as revered as gods are, they are not perfect—far from it. And those who have been on the receiving end of their slights will understand… They will always do what is in their own interest, what will further themselves, and what won’t damage them. They aren’t afraid to expend or abandon others, much like they did to me.” -Nyxia
For as much distance as I would like to put between Storytellers Forge and our work at Apotheosis Studios, it requires at least one post. So, here is that post. The events and calamities that lead to the collapse of one studio and the launch of another over very public events during 2022 are well documented on the internet. A simple keyword search for relevant names and information will uncover an entire slate of TTRPG controversy.
I won’t link them.
Why? Since 2017 I’ve been writing both novels and campaigns. For a full five years, at nearly a full-time breakneck pace, I’ve been working with Nerdist and Geek & Sundry, churning out novels and short stories in The Seventh Age series, and primarily: writing The Red Opera: Last Days of the Warlock and Sirens: Battle of the Bards. The latter two took up three years of my professional writing career easily. Enough time has already been spent creating entire worlds from scratch for entities that tried to siphon the creative essence from freelancers in the pursuit of fame.
For everyone who worked on The Red Opera: Last Days of the Warlock and Sirens: Battle of the Bards, I’m incredibly proud of the talent and craftsmanship that was poured into those massive books. Talent that has decided we won’t quit writing, illustrating, and storytelling. No matter what OGL, studio, or hurdles get in our way. So here is how we are moving forward.